Analysis and Synthesis for Pyramid Based Textures
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Date
2005-02-02
Journal Title
Journal ISSN
Volume Title
Publisher
INFLIBNET Centre
Abstract
This paper describes a method for synthesizing images that match the texture appearance
of a given digitized sample. This synthesis is completely automatic and requires only the
“target” texture as input. It allows generation of as much texture as desired so that any
object can be covered. It can be used to produce solid textures for creating textured 3-d
objects without the distortions inherent in texture mapping. It can also be used to synthesize
texture mixtures, images that look a bit like each of several digitized samples. The approach
is based on a model of human texture perception, and has potential to be a practically
useful tool for graphics applications.
Description
Keywords
Image Processing, Texture Analysis, Texture Sysnthesis, Graphic Analysis